iago-vL writes "Security researchers at SkullSecurity have demonstrated how the NetBIOS protocol allows trivial hijacking due to its design, through the use of a tool called 'nbpoison' (in the package 'nbtool'). If a DNS lookup fails on Windows, the operating system will broadcast a NetBIOS lookup request that anybody can respond to. One vector of attack is against business workstations on an untrusted network, like a hotel; all DNS requests for internal resources can be redirected (Exchange, proxy, WPAD, etc). Other attack vectors are discussed in a related blog post. Although similar attacks exist against DHCP, ARP and many other LAN-based protocols, we all know that untrusted systems on a LAN means game over. NetBIOS poisoning is much quieter and less likely to break other things."
An article in the NY Times discusses how kids interact with search engines, which are primarily designed for adult users who are familiar with basic internet concepts. From the article: "When considering children, search engines had long focused on filtering out explicit material from results. But now, because increasing numbers of children are using search as a starting point for homework, exploration or entertainment, more engineers are looking to children for guidance on how to improve their tools. ... Stefan Weitz, director of Bing, said that for certain types of tasks, like finding a list of American presidents, people found answers 28 percent faster with a search of images rather than of text. He said that because Bing used more imagery than other search engines, it attracted more children. ... Children also tend to want to ask questions like 'Who is the president?' rather than type in a keyword. Scott Kim, chief technology officer at Ask.com, said that because as many as a third of search queries were entered as questions (up to 43 percent on Ask Kids, a variant designed for children), it had enlarged search boxes on both sites by almost 30 percent."
The Opposable Thumbs blog recently took a look at how religious themes are handled in video games. Most makers of mainstream games are hesitant, given the strong feelings of most consumers on the subject, but other companies are trying desperately to bring religion into the spotlight. Quoting: "Part of the problem is that the game industry is often touted as being a corrupting influence for the youth of the world. Criticism against the game industry has come from leaders as high up as the current Pope, and many of us who have been exposed to sermons bemoaning the influence that games and movies have on kids. Even when groups like the Christian Game Developers Foundation put out a video encouraging developers to create wholesome titles for kids, the attitude conveyed towards current members of the industry was contemptuous at best. Needless to say, games with heavy religious content are usually fringe projects, independently created and oftentimes sporting dodgy production values, because publishers wisely don't want to risk boycotts from legions of the faithful."
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